Guardians: The Mercenaries: Ian Warr
 
 
  Organization: Individual
Behavior: Political (Neutral)
Frequency: Unique
Size: Moderate
 
 

 
   01 - 02 - 03 - 04 - 05 - 06 - 07 - 08 - 09 - 10 - Guide  
Unmeasured  
Unmeasured  
300  
     
 
 

  2.35s/2.35s 2 m          
Melee Damagex5                
 
 

  Calms Charms Snares Roots Blindness  

Calms
100%
 

Charms
100%
Snares
100%
Roots
100%
Blindness
0%
Divest & Plunder Debuff (NanoSkills) Debuff (Offensive) Debuff (Initiative) Soothes
Divests & Plunders
100%
NanoSkill Debuffs
0%
Offensive Debuffs
0%
Initiative Debuffs
100%
Soothes
0%
 
 

  Buff (All Offense) Buff (All Damage Types)Buff (Scale)  

Challenger of Warr
Effect: All Offense +600, All Damage +300, Scale +25%
Duration: 30s

Self-buff for Ian Warr
 

 
   Buff (All Damage Types) Absorb (All Damage Types)Area Effect (Energy Damage)  

Devastation of Warr 20m
Instant: -950 HP
Effect: All Damage +200, Absorb All AC +1000 for 3s, 22 ticks
Duration: 60s
Total: -950 HP
 

 
  Area Effect (Melee Damage)  

Warr's Destruction 30m
Instant: -2850 HP to -3440 HP
Total: -2850 HP to -3440 HP

 

 
  Stunned (No Fighting or Moving)  

Warr Cry 30m
Effect: Stunned (No Fighting or Moving
Duration: 5s

 

 
  Melee Damage  

Indominable Force of Warr (Part I) 8%
Instant: -3500 HP
Effect: 35% chance of casting Indominable Force of Warr (Part II)
Total: -3500 HP
 

NanoChain A (Step 1)1
  Debuff (Weapon Initiatives) Debuff (Nano Initiative)Snared  

Indominable Force of Warr (Part II) 35%
Effects: RunSpeed -1800, Melee Init -1500, Physical Init
-1500, Ranged Init -1500, NanoC Init -1500
 

NanoChain A (Step 2)2