Guardians: The Mercenaries: Ris Lee
 
 
  Organization: Individual
Behavior: Political (Neutral)
Frequency: Unique
Size: Moderate
 

 
   01 - 02 - 03 - 04 - 05 - 06 - 07 - 08 - 09 - 10 - Guide  
Unmeasured  
Unmeasured  
300  
     
 
 

  2.35s/2.35s (x4) & 4.3s/4.3s 2 m          
Melee Damagex5                
 
 

  Calms Charms Snares Roots Blindness  

Calms
100%
 

Charms
100%
Snares
100%
Roots
100%
Blindness
0%
Divest & Plunder Debuff (NanoSkills) Debuff (Offensive) Debuff (Initiative) Soothes
Divests & Plunders
100%
NanoSkill Debuffs
0%
Offensive Debuffs
0%
Initiative Debuffs
100%
Soothes
0%
 
 

  Melee Damage  

Spiritual Disharmony 3 - 10%
Instant: -1100 HP
Effects: 100% chance of casting Spiritual Stun, 75% chance of casting Spiritual Malaise, 40% chance of casting Spiritual Corruption
Total: -1100 HP
 

NanoChain A (Step 1)1
     

Spiritual Stun 100%
Effect: Stunned (No Fighting or Moving)
Duration: 5s

 

NanoChain A (Step 2)2
  Debuff (Weapon Initiatives) Debuff (Nano Initiative)Snared  

Spiritual Malaise 75%
Effect: RunSpeed -1500, Melee Init -1000, Physical Init
-1000, Ranged Init -1000, NanoC Init -1000
Duration: 30s
 

NanoChain A (Step 3)3
  Damage over Time (Radiation Damage) Radiation Damage  

Spiritual Corruption 40%
Over Time: -200 HP every 2s, 60 ticks
Total: -12,000 HP over 120s
 

NanoChain A (Step 4)4