Humanoids: Robotica: Sentries
 
 
  Organization: Groups of 4+
Behavior: Political; Summoned by Cameras
Frequency: Mission Only
Size: Small

Individual Models:
Alarm Sentry
 

 
  01 - 02 - 03 - 04 - 05 - 06 - 07 - 08 - 09 - 10 - 11
12 - 13 - 14 - 15 - 16 - 17 - 18 - 19 - 20 - 21
 
  In missions
   
1 - 200+  
     
 
 

  1.75s/1.75s each 10 m          
Energy Damagex1                
 
 

  Calms Charms Snares Roots Blindness  

Calms
50%
 

Charms
90%
Snares
30%
Roots
30%
Blindness
0%
Divest & Plunder Debuff (NanoSkills) Debuff (Offensive) Debuff (Initiative) Soothes
Divests & Plunders
0%
NanoSkill Debuffs
0%
Offensive Debuffs
0%
Initiative Debuffs
0%
Soothes
0%
 
 

 

Stunned (No Fighting or Moving)

         

Stunned
6%

       
 

 
  These deceptive little robots are actually a significant threat when in massive groups. Summoned only by an activated Security Camera, Sentries will normally swarm the teams. In some cases, however, they will alert the guards in surrounding rooms to the presence of the invaders, bringing a great deal more trouble to the team on the offensive. While their main attack is not a serious threat, in large numbers, with the Stun ability, and their tendency to alert surrounding guards, Sentries can be a grave threat.